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mod game; mod snake; pub mod grids; pub use self::game::*; pub use self::snake::*; use self::grids::*; pub use self::grids::GridEnum; #[cfg(feature = "hexagon")] pub type Direction = HexagonDirection; #[cfg(feature = "hexagon")] pub type Vector = HexagonVector; #[cfg(feature = "hexagon")] pub type Grid = HexagonGrid; #[cfg(feature = "square")] pub type Direction = SquareDirection; #[cfg(feature = "square")] pub type Vector = SquareVector; #[cfg(feature = "square")] pub type Grid = SquareGrid; #[cfg(feature = "triangle")] pub type Direction = TriangleDirection; #[cfg(feature = "triangle")] pub type Vector = TriangleVector; #[cfg(feature = "triangle")] pub type Grid = TriangleGrid;